Tag Archives: sound

raspberry pi scratch 1.4 sound recording

Scratch 1.4 can record sound. But unfortunately the setup is not simple.

The comments here are based on raspbian 2016-02-26 and scratch 2016-01-15.

Recording sound in scratch 1.4

I connected a simple USB sound card. This card is connected to a microphone and a pair of speakers. The reason to use a card like this is especially the mic-input. Raspberry pi does not have an input on board.

sound_device

Doublecheck that your adapter is recognized from operating system. Open a terminal window ad enter ‘lsusb’. The output should show your sound device, here the output from my system:

pi@raspberrypi:~ $ lsusb
Bus 001 Device 009: ID 0d8c:013c C-Media Electronics, Inc. CM108 Audio Controller

On desktop, the proper audio device needs to be selected.

device_selection

I had to reboot the computer to get the changes working. The ‘unable to connect…’-popup clearly indicates that there are errors.

device_not_found

In scratch, check the audio output first. Let the cat ‘meow’ a few times.

record_start

Start recording with ‘New sound, record’. The sound recorder popup should be displayed. The red button starts recording.

sound_volume

There is a nice volume indication shown in the bar.

Press stop ■ and ok. The recording is available now.

Unfortunately, the sound was played double the speed, faster and higher than recorded. Seems to be a bug in scratch. Exporting the audio file to file system and importing this back results in normal playback.

There is no possibility to control recording by program code.

Advanced commands for command line

On my system, it was possible to record sound from mic by

arecord -D plughw:1,0 test.wav

With aplay it is possible to reply these data

 aplay -D plughw:1,0 test.wav

Recording sound and playback sound with scratchClient

Recording sound is possible with scratchClient controlled by scratch runtime.
This functionality is implemented by calling linux commands ‘arecord’ and ‘aplay’.

The adapter needed is ‘adapter.linux.Linux_ARECORD_Adapter’. It stores the files in a predefined directory. It uses the linux arecord command. You need to be familiar with alsa devices; this device needs to be specified.

Sample script is

linux_arecord

Set the file name, then start recording and stop as needed. There is a timeout specified in the adapter config.

Sample config file is config/config_linux_arecord.xml

Playback can be done by adapter adapter.linux.Linux_APLAY_Adapter. Sample script is

linux_aplay

Replay one file in a loop needs to set the file name ‘wave’ to blank in between, as only changing names are transmitted to scratchClient.

Sample config file is config/config_linux_aplay.xml

The files recorded or available for playback are NOT included in the scratch code. So when you move your scratch application to another computer, you need to move your files too.

Use same directory for record and playback, when a scratch program needs play earlier recorded sound.